#GamesUR US Summit 2012
- Rapid Results
- A Grand Unification for GUR: A graphical framework for methods and measures
- On the Usability of Psychophysiological User research for the Games Industry
- Where is the Fun: Measuring Social Interaction
- CORE Games@Disney User Research: What and Why
- Closing Remarks
- Advancing Game User Research Through R&D: Benefits, Risks and Lessons Learned
- Understanding Games User Research: Tips and Techniques for applying user research to projects of all sizes
- Beyond Thunderdome: Debating the effectiveness of different user-research techniques